About
RTSE
RTSE (pronounced “artsy”) is a real-time sound synthesis application
which runs in the Mac OS X command-line environment. With RTSE, a user can create
a custom synthesized sound on a Mac OS X computer and control it in real-time
via MIDI.
Here is a visual diagram of RTSE's basic flow of operation:
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Sounds are constructed through the use of user-editable text files known as
"patch" files.
When a patch file is loaded, the application parses it, referencing an internal
list of operators (such as
osc, adsr, delay, etc.).
From this list of operators, the application builds individual Rtse Objects
conforming to the parameters specified. Each Rtse Object is "connected"
in series and encapsulated in a superstructure called the Rtse Patch Object,
whose audio output is taken from the last Rtse Object in the chain. The sound
can then be triggered and manipulated in real time via a MIDI controller (such
as a MIDI keyboard*). A MIDI note-on message starts
real-time computation, resulting in an audible signal being sent to the computer's
audio output. The engine continues to "listen" for MIDI input and
alters the sound based on the type of input (note value, MIDI volume, MIDI continuous
controller message, etc.).
A number of patches can be accessed and loaded via the application's Patch
Menu.
*A much more precise level of real-time control can
be achieved through the use of a more sophisticated MIDI controller, e.g. one
with knobs or faders capable of sending MIDI continuous controller messages.
(A photo of the author's setup, which employs the use of a Peavey PC-1600x MIDI
controller, can be seen here.)